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Jettison

Project Type

Unity Game

Game Link

Scripts

A rendition of the tutorial project Terrible Tweeters, a 2D Angry Birds style game by Jason Weimann. What separates Jettison from theirs is variable enemy states, that can be toggled, and rigidbody projectiles fired by enemies depending on if their angered state is on or off, allowing for a little bit of diversity in level design and a bit of unique challenge. This was also an aesthic experiment in level design, trying to resemble Geo's Adventure Zero, which I worked on remixing the music for (Permission was granted to use the sprite sheets as assets in this short project).

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